dApp & Token Report: Endless Game

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Reviewed: 31 January 2019
Endless Game is a gambling dApp built on EOS. Similar to other gambling platforms on EOS, it uses a dice game as its base, and has since branched out to include a lottery game, a Crash game, and a free daily lucky draw.
Endless Game also includes a built in exchange, a referral system, a fairness verifier, and the native ET which can be purchased or awarded for playing games shares a percentage of its profits to staked token holders.
References
Platform
EOS
Token of interest
ET
Supporting wallets
Category
Users 24h
690
Users 7d
Overall rating:
3.5 / 5
User experience
★★★★☆
Token integration
★★★☆☆
Team
★★★★☆
Community
★★★☆☆
Security
★★★☆☆

How to use

  1. Install (or access) Scatter (https://get-scatter.com). The desktop version is recommended.
  2. Set up a new EOS account (or use your existing one by importing private keys).
  3. Fund the account with EOS, either from another account or from an exchange
  4. Sign into Endless games with your scatter account, and read the rules before placing bets.

Functionality

The main page of the website brings you to the dice game, which functions identically to the dice games found on other dApps such as EOSBet and BetDice. The player can use a slider to select a number between 3 and 96, place their EOS bet (0.1 EOS minimum) and a dice roll between 1 and 100 will determine if the player wins or loses their bet, with the player winning if the roll is under their selected number. The lower the number the player originally predicts, the higher the payout when they win. ET is also rewarded per bet, proportional to the amount the player betted. The main point of irritation with the dice game is that there’s no button to half or double your bets, and the arrow keys only go up or down in increments of whole EOS. This means that bets involving fractions of EOS (including the minimum 0.1 bet) need to be manually typed in. A proper interface for bets should be a minimum for Dice game, especially with the market being so competitive.

The actual look of the Endless Game website has a very colourful, mid-90s urban American aesthetic, with the logo alone looking very much like a neon street sign. The pinks and purples make the website pop without looking too garish, and the compact design makes it easy for all the information to fit onto the screen. However, a lot of the buttons and layout are very reminiscent of BetDice, perhaps suggesting that both teams are using a similar website template for both websites. Off to the left side are a collection of tabs allowing one to navigate to different parts of the site, and at the top of the page are a collection of tabs button leading to the dividend pool, the telegram page, EOS account information, your referral link, FAQs and guides, and a statement on fairness.

The lottery game, known as Endless Millions, allows for random number picking in bulks of 10 or more, and it also has an option for manually picking your ticket number. Each draw costs 0.05 EOS. When manually picking,  6 numbers known as ‘yellow balls’ need to be picked, with yellow ball numbers ranging from 1-49. Then, a final blue ball needs to be picked, with the numbers chosen needing to range from 1-16.  A free ticket is also awarded for every 50 EOS wagered on any of the games on the platform. Numbers are drawn every 12 hours, so the jackpot pool, which is built from ticket sales, can be quite large.

The crash game works by presenting a chart, and before the start of each round the player can place a bet as well as a RATE, the RATE representing how high the multiplier on the chart will reach before crashing. The UI for the crash game is much nicer than the UI for the dice game, as the bet input has proper buttons for doubling or halving your bet, meaning you don’t have to manually type in your bet as often. The RATE input still works like the bet input for the dice game, however, but the RATE shouldn’t need to go into fractions as much. Most importantly, the RATE input also shows you your exact win percentage, which is extremely helpful for calculating risk when betting. Text and the overall graphic design also make the joke behind the crash game stand out, with phrases such as ‘token is mooning’ while the multiplier on the chart is rising making the idea and joke behind the Crash game more apparent than it is on other websites.

The chest is a daily giveaway of 100 EOS, distributed to the community. The chest can be opened once per day, and the amount of EOS you receive from the chest is laid out in text below the chest, explaining the exact changes you have of drawing a certain amount of EOS. Prizes range from 0.0005 EOS to 50 EOS, with the chance to draw 0.0005 EOS being 98.85% and the chance to draw 50 being 0.01%, with other prizes of similarly small win percentages comparative to the 0.0005 EOS prize in between.

Lastly, there’s the exchange, which as of writing is ugly and barely functional. It takes a while to load, the interface looks like a copy paste from the ET newdex page, and there doesn’t seem to be any trading activity on it. The stark white design goes against the aesthetic of the rest of the website, and the exchange still seems to be in its development stages.

TOKEN MECHANICS

The ET token can be staked in order to receive a share of Endless Game’s house profits, with the website claiming an expected payout of roughly 0.1 EOS per 10K ET at the time of writing. ET tokens need to be staked to receive payout, and the unstaking process takes 24 hours, during which time the tokens can’t be moved. Unlike other gambling dApps, dividends need to be claimed every 24 hours, or else the dividends that would have been offered to you will instead go back into the payout pool. This forces people to return every day to claim their dividends, as they won’t accumulate over time. Dividends are determined by the amount of ET you had staked per hour, but dividends are only sent out to be made claimable every 24 hours.

Issues

As is commonly the case with gambling dApps on EOS, Endless Games lacks a github and is closed source. In addition, Endless Games also lacks a whitepaper. While it is common practice amongst gambling games to close source dApps in order to prevent abuse, hacks, and copycats, I feel as though keeping these projects closed source has not prevented abuse or hacks, and copycats projects are still a major issue in the EOS ecosystem right now. Endless games has a fairness verifier and no hacks have been observed as of yet, however, in the crypto space one can never be too cautious when approaching closed source projects.

On a different note, I personally feel that the dividends being lost if they are not claimed within 24 hours is much too harsh a penalty for not claiming them. While this does increase payouts for diligent and loyal fans, and it does encourage users return to the website, the punishment is so harsh that it feels more like the dividends are being held at ransom, and that the user is being coerced into returning, rather than being encouraged to return. I feel as though this penalty could easily be removed with little to no negative effects on the platform.

FINAL VERDICT

Endless Games faces harsh competition, and with gambling platforms being so common and so similar, even minor imperfections can be a good reason to choose a different platform over another. Endless Game’s best strength may be its more memorable name and its colourful, nostalgically themed aesthetic, but while it certainly isn’t a bad project, it certainly isn’t a noteworthy project either, and I feel that the dividend restriction is a good enough reason to pass over the project entirely.

User experience
★★★★☆
Token integration
★★★☆☆
Team
★★★★☆
Community
★★★☆☆
Security
★★★☆☆

Disclaimer

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