In recent times various Apps and games have been launched on the EOS blockchain. Most of these games have so many things in common because they are all built on the same blockchain. Just like every other DICE game on the blockchain whose intention is to add value to EOS, the BigWinner dice game is not an exception because their aim is to create value while giving dividend to its users in form of BIT token.
How to Use
- Visit the BigWinner website (http://www.bigwinner.global/) to access the BigWinner web version
- Install (or access) Scatter (https://get-scatter.com) for the desktop version is recommended. Alternatively, you can create a new EOS address or use your existing one by importing private keys.
- Navigate to the BigWinner website. https://www.bigwinner.global/
The BigWinner dice game unlike all regular dice game on the blockchain has a friendly interface. They still retain the regular process of various dice games but with few modifications. There is a slide bar that spans from 5 to 95 stating the probability of winning. Users can only select 5 to 95 where each numbers at states the level of risk the user is willing to take. The slider has 5 major notable points which are 5%, 20%, 40%, 60%, 80% and 95%. At point 5%, a roll under or over yields 24.5x or 1.03x respectively depending whether it’s a roll under or over. This applies to all the various points or numbers on the slider bar. These points are just to help the user quickly identify the level of risk he is about to take. There is also, various point from 5 to 95 as said earlier. The two major options are a Roll Under or a Roll Over.
Unlike other DApps on the EOS blockchain the BigWinner team has made provision for users to choose faster nodes that will enable their transactions move faster in milliseconds. Most users who would prefer the Auto play option would want to time their transaction using their preferred speed and this has made room for that. It is an innovative aspect that has been included by the BigWinner Team.
BIT is the token of utilization for the EOS BIG Winner platform. The BIT token has a total of 3 billion available token for distribution in the following proportion.
The token will be distributed as the game runs, with the mining deficiency decreasing by 20% along with 5% of BIT mined.
Language barrier is an issue here as the telegram group of the platform is been run in Chinese language. This might discourage some users not proficient in Chinese language from participating in the BIG Winner platform.
Base on the simplicity of the gaming platform which makes it easy for users to play the game for pleasure and at same time getting reward, our final verdict will be 3 out of 5.
Rating 17/25 = Acceptable
< 13 (avoid) | 14-16 (bad) | 17-19 (acceptable) | 20-22 (good) | 23-25 (exceptional)
Speed on Desktop
Given the app speed on Desktop to be 96 out of 100, we can comfortably say that the app is very fast with maximum speed.
Speed on Mobile
Given its speed on mobile to be 74 out of 100, the BIG Winner mobile app has proven to be of good standing with an average speed.
First Content Paint
First Contentful Paint marks the time at which the first text or image is painted
Speed Index shows how quickly the contents of a page are visibly populated.
Time to Interactive
Interactive marks the time at which the page is fully interactive.
First Meaningful Paint
First Meaningful Paint measures when the primary content of a page is visible.
First CPU idle
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input.
Estimated Input Latency
The score above is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy.